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Advanced [show]


Trym Home, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor, Job. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Trym Home, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Anthony Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the south. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Anthony Lindsey, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp. Blue sapphire (1000 gp). Bloodstone (20 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Full Plate.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy black beard and wild black hair. This blue eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Butcher in town.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Butcher like his father before him.

Motivation: To be a Carpenter again; and further expansion of business

Ideals: Philantrophist, Fighting. Bonds: Poor, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Allerton, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He wears a colorful flower in his black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Attractive, Rich. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Anthony Gracey, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Emerald (800 gp). Tourmaline (160 gp). Amber (160 gp). Black pearl (200 gp).


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey cloak and cross-gartered tan stockings. His auburn hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Dryden, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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