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Advanced [show]


Chad Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is cut close to his head. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Shy, Lazy, Addict. Bonds: Immigrant. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Chad Barlow, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Acton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now mingles about in high society.

Motivation: Money/treasure; and further expansion of business

Ideals: Athletic. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Peter Acton, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his nunchaku always slung over his shoulder. He carries a battered flail and tarnished nunchaku as well. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Geoffrey Holton, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Old masterpiece painting (1000 gp).


Social Check DCs


Simon Morton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is cut jaggedly and amateurishly. He has amber eyes and a violet hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Simon was born the youngest of three triplets. He worked as a nervous Cartwright and found it very stressful. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Simon Morton, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Coral (60 gp). Deep blue spinel (1500 gp). Hematite (12 gp).


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Blakely, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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