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Advanced [show]


Simon Wade, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His auburn hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Emotional. Bonds: Religious, Poor, Nature. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Simon Wade, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Malachite (7 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Richard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a black shirt with thin grey vertical stripes and white pants. He has a long blonde beard with little hanging trinkets. He has a tattooed face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Richard Marlowe, Male Human Expert 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Carlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He wears a colorful flower in his blonde hair. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

John Carlton, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a blue suit. His auburn hair, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Assassin, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Job, Poor. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Bertram Wade, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt with thin blue vertical stripes and brown pants. His black hair is kept up in a ponytail inside a Stetson hat. This hazel eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Shy, Disease, Fearful. Bonds: Adventurer, Rich. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Hugh Winthrop, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 pp. Rhodochrosite (7 gp). 1 Simple lock. 1 Backpack.


Social Check DCs

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