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Advanced [show]


Henry Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His chestnut hair is singed and shortened. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Henry Barclay, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. Moss agate (6 gp). Blue quartz (6 gp). Peridot (60 gp).


Social Check DCs


Bertram Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and many brigands want him driven away

Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Enemies, Military. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Bertram Kelsey, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Randal Tenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a dagger. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast desert. A freak accident while working with his Stableman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and he would like to get married and retire

Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Randal Tenley, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Religion +5
Senses Passive Perception 8
Languages Common, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Kirby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Ralf studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Ralf Kirby, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Solomon Nash, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He wears a broad hat to hide his balding. His green eyes peer out from beneath his broad tan hat.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Antagonistic, Fearful. Bonds: Religious, Has a crush, Adventurer. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Solomon Nash, Male Human Cleric 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp. Sardonyx (60 gp). Peridot (60 gp). Brown-green garnet (80 gp). White pearl (80 gp).


Social Check DCs

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