Everard Riley, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is cut close to his head. This violet eyed southerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: The child of a Map Maker, who enjoyed hunting, Everard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Justice, Pacifist. Bonds: Nature, Has a crush, Adventurer. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. A necklace of small pink pearls (1000 gp).
Hugh Darlington, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His golden hair has been sun bleached extensively. He has several tiny sapphire earrings on each ear.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: He was raised in a desert tribe. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Flaws: Racist, Antagonistic. Bonds: Rich, Nature, Adventurer, Slave. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Hourglass.
Shane Digby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Unemployed. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: He got into the Unemployed business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Joker, Philantrophist, Fighting. Flaws: Insane. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 5 (-3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Jade (40 gp). Hematite (12 gp). Eye agate (12 gp).
Gunter Vance, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His hair is black and very short. His violet eyes peer out from beneath his small green hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Gunter studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.
Motivation: Wants a kiss; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Family, Has a crush. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Robert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow cloak and cross-gartered grey stockings. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up. His eyes are likewise violet. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Robert was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Family. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 4 Holy water. 1 Alchemist’s fire.
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