Norman Spalding, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Norman took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Tanner.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Trym Nash, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He is physically well-built. His hair, while still mostly black, has prominent grey streaks. His eyes are gray and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trym was raised in a hard working conservative environment. He was taken from his home at a very young age. He's also a talented Server, but doesn't like to broadcast it.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Flaws: Secretive, Antagonistic. Bonds: Job, Slave, Family. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Bertram Copeland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright violet suits and hats, and a wedding ring on his left hand. His chestnut hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.
History: Bertram was born the youngest of three triplets. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Carpenter like his mother before him.
Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion
Flaws: Insane. Bonds: In love, Adventurer, Family, Job, Has a crush. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Colton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Barrister. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Barrister business at a young age. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Ideals: Athletic. Bonds: Job, Family, Immigrant, Rich. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp. Red garnet (40 gp). Emerald (900 gp). Citrine (40 gp). Citrine (40 gp).
Gomory Rowley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sage soon after.
Motivation: He is greedy.
Flaws: Shy, Mundane. Bonds: Rich, Attractive, Job. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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