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NPC Generator

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Advanced [show]


Lewis Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his scimitar ready. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Professionalism. Bonds: Attractive, Religious, Poor. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Wilberforce, Male Human Cleric 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)17 (+3) 10 (+0)13 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. White pearl (110 gp). Golden yellow topaz (700 gp).


Social Check DCs


Thomas Law, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy white beard and wild white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Athletic, Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Law, Male Human Expert 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Arnold Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich northern family. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Insane, Shy, Antagonistic. Bonds: Slave, Rich. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Arnold Ogden, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Red-brown spinel (70 gp).


Social Check DCs


Theodoric Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown tunic with green highlights, and long white pants that bunch up around his shoes and is in decent physical shape. He wears a colorful flower in his auburn hair. He has blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To reunite with his absent mother; and a deep hatred of dire rats

Flaws: Disease. Bonds: Attractive, Enemies, Rich, Adventurer, Family. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Davenport, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. White pearl (100 gp). Azurite (9 gp). Eye agate (9 gp).


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Drogo Allerton, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp.


Social Check DCs

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