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Advanced [show]


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, pastel, dusty cloak. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He became a Engraver soon after.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Poor, Job, Religious. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Norman Marlowe, Male Human Paladin 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is singed and shortened. His eyes are gray and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Religious, Adventurer. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Trym Trollope, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple +0

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a island tribe. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He has drifted from career to career and currently works as a Bowyer.

Motivation: He'd like to take his coworkers down a peg; and to be a interpreter again

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Nature, Job. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Randal Gladstone, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His black hair is thinning but still full. His eyes are likewise brown. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of giants; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Patrick Graham, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Sculptor. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Chad Hallewell, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs

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