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NPC Generator

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Advanced [show]


Theodoric Hayley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left hand appears badly burned and disfigured. He has styled his white hair well, parting it to the left. He has violet eyes.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Barrister business at a young age. He worked as a nervous Barrister and found it very stressful. He now mingles about in high society.

Motivation: Expand his business; and further expansion of business

Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Hayley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Aquamarine (200 gp). Zircon (50 gp). Banded agate (15 gp). 1 Magnifying glass. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Alex Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is short and chestnut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy, Hedonist, Mundane. Bonds: Attractive, Rich. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Alex Copeland, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 18 (+4)17 (+3)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Gerald Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Religious, Rich, Adventurer. Occupation: Barber

Voice: French accent

Attributes [hide]

Gerald Astley, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Alexandrite (500 gp). Red spinel (60 gp).


Social Check DCs


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long golden hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he is greedy

Flaws: Addict, Shy. Bonds: Rich, Military, Nature. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Walcott, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 900 gp. Silver pearl (70 gp). Violet garnet (700 gp).


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is singed and shortened. This violet eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Anselm Gresham, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 9000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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