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NPC Generator

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Advanced [show]


Odo Atterton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his nunchaku. His hair is chestnut and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Odo was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and doesn't want to be a mayor and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Attractive, Family. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Odo Atterton, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 2000 sp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy blue suit. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Godfrey was born on a far western desert where he grew up under the tutelage of his father, an expert Servant. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Godfrey Dumph, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 13 (+1)7 (-2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


John Fulton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears tan leather gloves, a tan jacket, and tight pants, and his gloved hand is found clutching a crossbow. His chestnut hair is greasy and uncared for. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

John Fulton, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Conrad Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Roofer business at a young age. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to get laid; and to be a herbalist again

Ideals: Extrovert. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Conrad Wordsworth, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp. Coral (160 gp). Violet garnet (600 gp). 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized topaz on his right hand. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Dilettante, Lance learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Lance Stanton, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp. Eye agate (15 gp).


Social Check DCs

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