Raymond Garfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is kept up in a ponytail inside a Stetson hat. His skin is flawless and his blue eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things.
Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Raymond Mitchell, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears bulky violet painted plate armor. His whole body is exceptionally muscular. His hair is short and silver. His eyes are a pleasant gray.
Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Raymond was born on a far western forest where he grew up under the tutelage of his mother, an expert Mayor. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Addict. Bonds: Immigrant, Attractive, Military, Family. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp.
Thomas Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with violet and black striped suspenders. He wears various colorful collared shirts. He keeps his long black hair kept up in a rat tail. His fierce gray eyes like to dwell on things.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Interpreter business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Interpreter soon after.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Military, Job, Rich, Religious. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 60 pp. 1 Everburning torch. 2 Antitoxin. 6 Acid flasks.
Ralf Wesley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. He is baby faced.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Military, Family. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (200 gp).
Ernest Upton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a violet collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
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