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NPC Generator

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Advanced [show]


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white shirt with thin brown vertical stripes and green pants. He is an epitome of beauty. His blonde hair is kept up in a ponytail inside a broad hat. His hazel eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Justice, Fighting. Bonds: Attractive, Job, Slave. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Clerebold Altham, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Gilbert Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered ceremonial dagger and tarnished glaive as well. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Westbrook, Male Human Commoner 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Insane, Disease, PTSD. Bonds: Family. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Heward Staurheim, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Infernal, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears his brown hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Theobald Shelby, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Bonds: Immigrant. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Gomory Blackwood, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs

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