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Advanced [show]


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long white beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Poor, Mentor. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Godfrey Beitz, Male Human Warlock 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp. 1 Darkwood Shield.


Social Check DCs


Trym Hadlee, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. His brown hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Flaws: Disease, Impulsive, Hedonist, Ugly. Bonds: Nature. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Trym Hadlee, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)13 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. His hair, while still mostly silver, has prominent grey streaks. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Patrick Hackney, Male Human Barbarian 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 94 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Auran
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1

Possessions: 500 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long brown beard with little hanging trinkets. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Emotional, Hedonist. Bonds: Adventurer, Slave. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Arnold Morley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hunter Webley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and white. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of giants once and for all.

History: Hunter was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Hunter Webley, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs

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