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NPC Generator

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Advanced [show]


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has a brown handlebar mustache and slicked back brown hair. This green eyed northerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Odo Berkeley, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Slave, Has a crush. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Walpole, Male Human Aristocrat 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Deep green spinel (140 gp). Lapis lazuli (4 gp).


Social Check DCs


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He wears a broad hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Artistic. Flaws: Insane, Emotional. Bonds: Poor, Family, Religious. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Odo Bentham, Male Human Bard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, he is not a threatening figure. He has wavy silver hair. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Revenge; and to reunite with his old friends

Ideals: Entrepeneur, Fighting. Flaws: Emotional. Bonds: Adventurer, Enemies. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Thomas Clapham, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Dustin Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the north. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He's in love; and he feels threatened by others

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Dustin Ainsworth, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 8000 sp. Red spinel (80 gp). Jade (80 gp). Chalcedony (40 gp).


Social Check DCs

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