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Advanced [show]


Geoffrey Bradford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a blue scarf. His long blonde hair is drawn into a two foot long braid. This brown eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Doctor for hire.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Bradford, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Reynard Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His golden hair is cut short. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Blacksmith business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he would like to get married and retire

Flaws: Shy. Bonds: Attractive, Has a crush, Job, Rich, In love. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Reynard Rutland, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Randal Chester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a sai on his belt. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small desert village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Randal Chester, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


William Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a golden handlebar mustache and slicked back golden hair. He has green eyes and a tan hat with a black feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Doctor, William learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Flaws: Hedonist, Addict, Mundane. Bonds: Job, Mentor. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

William Nibley, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Aquamarine (300 gp). White pearl (110 gp). Jet (110 gp).


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Aldous Jacobs, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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