Adelard Snape, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Layabout business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Layabout.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Ideals: Justice. Flaws: Impulsive. Bonds: Adventurer, Job, Rich. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Ernest Camden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and his gloved hand is found clutching a whip. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Persistence, Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 44000 sp. Eye agate (9 gp). Sardonyx (40 gp). Sardonyx (40 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
Hubert Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His brown hair is braided into rings. His eyes are likewise hazel.
Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Spice Merchant like his mother before him.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Ideals: Extrovert. Bonds: Religious, Rich, Job, Enemies. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Hunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Sellsword. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: A deep hatred of illithids; and he wants revenge against illithids
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 30 pp. 1 Silk rope. 1 Climber’s kit.
Chad Crawford, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.
History: A powerful necromancer made him what he is. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp. Violet garnet (1600 gp). Star ruby (1000 gp). Rose (40 gp). Golden pearl (140 gp).
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