Gomory Harrington, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He has a long chestnut beard with little hanging trinkets. He has violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his sister.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Infernal, Auran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Thornton, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears professional attire. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions.
Bonds: Attractive, Enemies, Has a crush, Religious, Military. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp. Black pearl (700 gp). Smoky quartz (40 gp). Onyx (40 gp). Deep blue spinel (700 gp). Fiery yellow corundum (800 gp).
Reynard Chester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and red handkerchief worn on his right side. His blonde hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. A true patriot, Reynard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small plains village. In his 10th year, his parents were killed by a giants raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and revenge
Flaws: Ugly, Depressed. Bonds: Job, Military, Nature, Enemies. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item.
Clerebold Clifford, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Flaws: Ugly, Greedy, Antagonistic. Bonds: Rich, Mentor. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Tim Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: Tim was born with his mother's beautiful face. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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