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Advanced [show]


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform, and he perpetually has his sword ready. His tied-back hair is chestnut. His violet eyes peer out from beneath his Stetson black hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Persistence. Bonds: Job, Military, Immigrant. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Shane Allerton, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Family. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Ernest Wentworth, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Clerebold Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and blue pants. He is portly but not overly obese. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Mentor, Slave. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Clerebold Compton, Male Human Commoner 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 0 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp.


Social Check DCs


Gomory Ridley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with red highlights, and long yellow pants that bunch up around his shoes. His head has been shaved. His eyes, though not visible through his cowl, are hazel.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Family, Enemies. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Gomory Ridley, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp.


Social Check DCs


Drogo Hayley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a scythe. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: Born to a Hunter, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor.

Flaws: Insomniac. Bonds: Poor, Religious, Job. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Hayley, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs

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