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Advanced [show]


Charles Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His skin is fair and his fingers are delicate and long. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Charles's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Clayton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Artistic. Flaws: Disease. Bonds: Military, Job. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Gunter Royal, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rhodochrosite (5 gp). 1 Silk rope. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting grey shirt and pants. His auburn hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Justin Kelsey, Male Human Bard 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his brother

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Family, Debt. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Dustin Winthrop, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)18 (+4) 10 (+0)6 (-2)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Infernal, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Bertram Remington, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)5 (-3) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2800 sp.


Social Check DCs

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