Alexandre Hartford, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Raymond Beckwith, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean white cloak covering his clean studded leather. His moppish auburn hair is in a traditional bowl cut. He has green eyes.
Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane, Mundane. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Beitz, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is heavily combed to the right. His green eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and human compassion
Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Religious, Family. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Coral (110 gp). Violet garnet (1000 gp). Aquamarine (1000 gp).
Dustin Morley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear brown pants and tee shirts. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against goblins; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Joker. Flaws: Greedy, Secretive, Mundane. Bonds: Attractive, Mentor. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!