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Advanced [show]


Nicholas Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west, but his parents moved at a very young age to the south. Nicholas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Banker. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Morton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 10 (+0)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Immigrant, Rich. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Thomas Brandon, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Star ruby (1600 gp). Golden pearl (130 gp).


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Norman Wakefield, Male Human Rogue 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 11 (+0)19 (+4)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 sp. Pink pearl (80 gp).


Social Check DCs


Hugh Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Detective, his father struggled to pay the bills. He was an apprentice working in his father's forge. He became a Engraver soon after.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Athletic, Opinionated, Impeccable. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Hugh Northcott, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp. Blue star sapphire (1000 gp). Black pearl (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Tattersall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content.

Ideals: Justice. Flaws: Mundane. Bonds: Rich. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Roger Tattersall, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs

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