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NPC Generator

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Advanced [show]


Wymar Reed, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a green armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Sabotage a competitor; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Job, Family, Immigrant. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Wymar Reed, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Alexandrite (1100 gp).


Social Check DCs


Richard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is physically well-built. His white hair is singed and shortened. He has several tiny amber earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Richard was born in the north. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Bentham, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Secretive, Disease. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Lincoln, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Adelard Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. His silver hair has been sun bleached extensively. He has gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Rich. Occupation: Barber

Voice: Stutters

Attributes [hide]

Adelard Chatham, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Moonstone (50 gp). Azurite (13 gp). White pearl (40 gp). Star rose quartz (50 gp).


Social Check DCs


Thomas Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. This gray eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Rich, Family. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Wilberforce, Male Human Warlock 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs

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