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NPC Generator

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Advanced [show]


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Shoemaker.

Motivation: To be a Dilettante again.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Roger Beckwith, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Silver pearl (50 gp). White pearl (50 gp).


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. After coming to the age of reason, Frederick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Gifted. Flaws: Insane, Greedy. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Frederick Barlow, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3100 sp.


Social Check DCs


Tim Chester, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his halberd ready. His brown hair is thinning but still full. His hazel eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Philantrophist, Entrepeneur, Artistic. Bonds: Rich. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Tim Chester, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Dustin Yardley, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Trey Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He now mingles about in high society.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Trey Heiser, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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