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NPC Generator

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Advanced [show]


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He is physically well-built. His white hair is still thick. He has a dull look in his brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Entrepeneur. Bonds: Nature, Military, Adventurer, Slave. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Everard Acton, Male Human Bard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)8 (-1) 7 (-2)17 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sardonyx (60 gp). Smoky quartz (60 gp).


Social Check DCs


Trey Kenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Roofer. His silver hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with painting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Trey Kenley, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Rhodochrosite (6 gp).


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His fierce hazel eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Merchant business at a young age. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

John Churchill, Male Human Sorcerer 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish golden hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss; and he has a crush on the local knight

Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer, Military, Has a crush. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Tim Dryden, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 17000 cp.


Social Check DCs


Gomory Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His black hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated, Gifted. Flaws: Disease. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Gomory Rutherford, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Chrysoberyl (150 gp). 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs

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