Wymar Hale, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His white hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.
Motivation: He is greedy; and expand his business
Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Rich, Job. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Milton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely red suit with tan socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His hazel eyes peer out from beneath his broad red hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Rich, Nature. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Pink pearl (120 gp). White opal (1400 gp). Fire opal (1400 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Langdon, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with brown pants. He is portly but not overly obese. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Architect. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. Odo was born on a far western plains where he grew up under the tutelage of his mother, an expert Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Hunter Wellington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Navigator. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Navigator and found it very stressful. He now owns his own business.
Motivation: To reunite with his absent mother; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
Alex Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy black hair. He has gray eyes and a black hat with a white feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp.
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