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Advanced [show]


William Brandon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

William Brandon, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 7 (-2)17 (+3)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a long, brown, dusty cloak. His white hair is braided into rings. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He became a Sailor soon after.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic, Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Randal Acton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Thomas Presley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a blue feathered hat and blue clothes. His head has been shaved. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Thomas was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Adventurer.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Thomas Presley, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Blue quartz (11 gp). White pearl (70 gp).


Social Check DCs


Kyle Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear brown pants and tee shirts. His brown hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Kyle Tenley, Male Human Commoner 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 900 gp. Sapphire pendant on gold chain (2900 gp).


Social Check DCs


Gilbert Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his pickaxe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Bonds: Attractive, Military. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Gilbert Wentworth, Male Human Druid 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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