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NPC Generator

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Advanced [show]


Odo Shipley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Secretive. Bonds: Has a crush, Slave, Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Odo Shipley, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. Gold dragon comb with red garnet eye (1600 gp). Fire opal pendant on a fine gold chain (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. William was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

William Carlyle, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green coat over a red low-cut shirt, and a feathered hat upon his head. His silver hair is lengthy. He has brown eyes and a green hat with a red feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against illithids; and he's looking for his big break

Ideals: Joker, Entrepeneur. Bonds: Mentor, Adventurer, Enemies. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Peter Graeme, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Henry Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east to a Layabout, Henry learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Layabout

Voice: German accent

Attributes [hide]

Henry Spalding, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. Carnelian (60 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Roger Redfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in white turtlenecks beneath a blue coat with tan slacks. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. Roger was born on a far eastern plains where he grew up under the tutelage of his father, an expert Stableman. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Immigrant. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Roger Redfield, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp.


Social Check DCs

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