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Advanced [show]


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey costume with the symbols of strength on his torso, and a wedding ring on his right hand. He has wavy golden hair. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Optimist, Gifted, Fighting. Bonds: In love, Adventurer. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Balimaar Gentry, Male Human Druid 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 18 (+4)17 (+3)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 10000 cp. Lapis lazuli (7 gp). Golden yellow topaz (1300 gp). Iolite (70 gp). Emerald (800 gp).


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Gardener, Manfred learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Manfred Barton, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 400 gp. Moss agate (16 gp). Blue quartz (16 gp). Moss agate (16 gp). Chrysoberyl (100 gp).


Social Check DCs


Frederick Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His white hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Frederick studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Frederick Stanton, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 4 Smokesticks.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His red hair has been sun bleached extensively. He has amber eyes and a white hat with a violet feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Gardener in town.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting, Athletic. Bonds: Job, Mentor, Rich. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Bertram Barton, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)7 (-2) 10 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Bernard Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Bernard Huxley, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Brown-green garnet (80 gp). Black star sapphire (700 gp). Malachite (14 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs

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