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Advanced [show]


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large white tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: Patrick hails from a village terrorized by dire rats. In his 18th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Rich, Enemies, Religious. Occupation: Knight

Voice: Stutters

Attributes [hide]

Patrick Graham, Male Human Paladin 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Norman York, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Godfrey Wharton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black costume with the symbols of death on his torso. He keeps his long golden hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Godfrey was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Ugly. Bonds: Job, Rich, Family, Nature. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Godfrey Wharton, Male Human Adept 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white shirt with thin green vertical stripes and black pants. His long auburn hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Slave, Nature. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Anselm Halsey, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He is dressed in a clean green cloak covering his clean studded leather. His head has been shaved. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Adventurer, Rich. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Carlton, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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