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NPC Generator

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Advanced [show]


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears grey cloth garments or leather armor. His chestnut hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Anselm Winthrop, Male Human Bard 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an entirely brown suit with violet socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Impeccable. Bonds: Slave, Attractive, Mentor. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Shane Denholm, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Cloth of gold vestments (110 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and grey tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has chestnut hair. He has green eyes and a white hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gerald was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 7 years.

Motivation: To settle down with his crush; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Gerald Quinton, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Digby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His hair is black, silky, and of moderate length. His eyes are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Manfred was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Bonds: Attractive, Guardian, Family, Adventurer. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Manfred Digby, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Don Clifton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He has styled his auburn hair well, parting it to the left. His eyes are green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Server, but he got bored and became a Sculptor. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Slave, Immigrant, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Don Clifton, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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