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NPC Generator

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Advanced [show]


Richard Kensley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His black hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. A freak accident while working with his Marshal father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Mentor. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Richard Kensley, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)6 (-2) 11 (+0)9 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His black hair has been sun bleached extensively. He has gleaming, smiling gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Interpreter again; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Anselm Eastoft, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)6 (-2) 10 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Golden pearl (90 gp). Hematite (5 gp).


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Now he works as a poetry tutor during his time off.

Motivation: Human compassion; and further expansion of business

Ideals: Athletic, Gifted, Logical, Artistic. Flaws: Racist. Bonds: Job. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Wymar Stratford, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear red tank tops with blue pants, and is pretty ugly. He wears his silver hair up in a very large beehive style do. His eyes are likewise blue.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Artistic, Logical, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Mitchell, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)10 (+0) 12 (+1)17 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Tourmaline (50 gp). White opal (800 gp).


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey cloak. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 6 years old his parents immigrated from the south. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Athletic, Passionate, Gifted. Bonds: Immigrant, Job, Guardian. Occupation: Sailor

Voice: American accent

Attributes [hide]

Bertram Ogden, Male Human Ranger 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1100 gp.


Social Check DCs

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