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Advanced [show]


Simon Nibley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sailor uniform. He has a slight overbite and is overall scrawny. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He never wears the same outfit twice, unless he absolutely has to.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Job, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Nibley, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Carnelian (70 gp). Deep blue spinel (1500 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky violet painted plate armor. His head has been shaved. His ears are large.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. A gifted student he started as a Healer, but he got bored and became a Miller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Gerald Harley, Male Human Barbarian 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)7 (-2)
Skills Nature +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Wedgwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His hair, while still mostly silver, has prominent grey streaks. This blue eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Disciplined. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Raymond Wedgwood, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. Hematite (6 gp). Amethyst (160 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man has a large blue mantle and cape that has been intricately interwoven into his green robe. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Barkeep, Tim learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Tim Nibley, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Anthony Walcott, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is black and curly. He has several tiny amethyst earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: He was born at the edge of vast plains. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Anthony Walcott, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 5 (-3)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 7
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Half-Plate.


Social Check DCs

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