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NPC Generator

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Advanced [show]


Bertram Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears many layers of old clothing at all times. His silver hair has been sun bleached extensively. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Bertram Wordsworth, Male Human Wizard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp.


Social Check DCs


Diggory Preston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He is an epitome of beauty. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Diggory Preston, Male Human Sorcerer 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Slaad in disguise. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trey's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Trey Mitchell, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He very much looks the part of a Architect. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Architect.

Motivation: Wants to raise his children well; and doesn't want to be a architect and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Myerscough, Male Human Expert 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 22 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 17 (+3)17 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1700 gp. Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Byron, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His hair is blonde and very short. This blue eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He also has developed a complete distrust of the Architect profession.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Barkeep.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Rich. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Charles Byron, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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