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NPC Generator

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Advanced [show]


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying silver hair a little too much giving a sharp silver color. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He struck the Blacksmith job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Poor, Attractive, Job. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

John Lincoln, Male Human Monk 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 8 (-1)7 (-2)
Skills Deception +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. Rose (70 gp). Lapis lazuli (9 gp). Rock crystal (70 gp). Black pearl (1000 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green shirt with thin brown vertical stripes and black pants. His moppish red hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: Born in the south to a Tanner, Ernest learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Antagonistic, Addict. Bonds: Job, Rich. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Ernest Clinton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gomory Tindall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, white cloak. He wears his silver hair up in a very large beehive style do. He has hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast desert. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he wants revenge against brigands

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Nature, Enemies, Family. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Tindall, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. Banded agate (8 gp). Banded agate (8 gp).


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His red hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the west. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Detective, who enjoyed hunting, Bernard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Bernard Harrington, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 7 (-2)9 (-1)
Skills Investigation +4, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Lapis lazuli (7 gp). Alexandrite (600 gp). Tourmaline (160 gp).


Social Check DCs


Manfred Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with white pants. He is portly but not overly obese. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Manfred Kelsey, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 800 gp. Red-brown spinel (140 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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