Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a white cloak and cross-gartered blue stockings. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Nicholas was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Rich, Religious. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
William Kent, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has auburn hair. His eyes are brown.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To be a Ploughman again; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious, Mentor. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Banded agate (6 gp). Tourmaline (110 gp). Moonstone (60 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
John Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his brown hair well, parting it to the left. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Opinionated, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His golden hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small forest village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 90 pp.
Roland Harlan, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His black hair is smooth and relatively long. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them
History: Roland was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Sage.
Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp. Eye agate (13 gp). Fiery yellow corundum (400 gp). Emerald (400 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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