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Hubert Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His red hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Hubert Barlow, Male Human Fighter 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Blyth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy blue suit. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Religious. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Wymar Blyth, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears red cloth garments or leather armor. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Family. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Gyula, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Emerald (800 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to be a bounty hunter again

Ideals: Optimist, Gifted. Bonds: Nature, Rich, Job. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Heward Ogden, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp. Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Chain shirt.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Assassin. His white hair is cut short. His violet unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born the youngest of three triplets. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Disease, Antagonistic. Bonds: Job, Enemies, Family. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Theodoric Bentley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 9 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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