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Advanced [show]


Adam Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered whip and tarnished nunchaku as well. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Ideals: Fighting, Optimist. Bonds: Enemies, In love, Religious. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Barlow, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp.


Social Check DCs


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with red socks and a vest with buckled shoes. His hair is short and blonde. He has a tattooed face.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Glassblower like his mother before him.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Poor, Slave. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Diggory Marston, Male Human Ranger 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Odo Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries a battered morningstar and tarnished sai as well. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: Odo was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Impeccable, Professionalism. Flaws: Addict. Bonds: Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Odo Oakley, Male Human Monk 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 5 (-3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Deep green spinel (150 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Bonds: Job, Nature, Religious. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Thomas Hale, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was raised in a forest tribe. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Geoffrey Everleigh, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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