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NPC Generator

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Advanced [show]


Heward Alby, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a red suit, white shirt, and brown tie. He is muscular with a powerful set of arms. He keeps his brown hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: The child of a Laborer, who enjoyed hunting, Heward was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and doesn't want to be a barrister and was forced into it by his family

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Family. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Heward Alby, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing brown shirts, loose pants, and blazers most of the time, he is not a threatening figure. He keeps his silver hair in a pixie cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Locksmith like his father before him.

Motivation: Sabotage a competitor.

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Norman Marley, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)18 (+4) 14 (+2)8 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Druidic, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He wears his black hair down. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Gomory Nibley, Male Human Monk 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. He has done his best to style his black hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Military, Adventurer, In love. Occupation: Servant

Voice: German accent

Attributes [hide]

Gomory Trollope, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp.


Social Check DCs


Adam Wesley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear brown tank tops with green pants. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Adam Wesley, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 6 (-2)16 (+3)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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