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NPC Generator

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Advanced [show]


Anthony Walpole, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large violet jacket and is in decent physical shape. He wears his brown hair down. His eyes, though not visible through his cowl, are violet.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Anthony Walpole, Male Human Cleric 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp).


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, marred by beers. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a forest tribe. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Nature. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Henry Colton, Male Human Adept 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)5 (-3) 6 (-2)12 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Nicholas Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Born in the east his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicholas Carlton, Male Human Warlock 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Smoky quartz (80 gp). Malachite (5 gp). Blue sapphire (1000 gp). Freshwater pearl (5 gp). 1 Chain shirt.


Social Check DCs


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Adam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Family, Mentor, Rich. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Adam Ainsley, Male Human Commoner 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Malachite (8 gp). White pearl (110 gp). Aquamarine (300 gp). Iolite (60 gp).


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear tan tank tops with pastel pants. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Percival was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Optimist. Bonds: Adventurer, Job, Rich, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Camden, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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