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Advanced [show]


Gilbert Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He is physically well-built. His wide-brimmed hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Mortician, but he got bored and became a Bookbinder. He became a Bookbinder soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Mentor, Job. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Gilbert Graeme, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Disguise kit. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his falchion ready. He keeps his brown hair in a pixie cut. His eyes are green and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.

History: When he was but 6 years old his parents immigrated from the west. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Enemies, Immigrant. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Heward Barlow, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 18 (+4)11 (+0)
Skills Acrobatics +3, Insight +7
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp.


Social Check DCs


Drogo Walpole, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple blue line shooting up and back down. His red hair is drawn into a tight pony tail with a clover scrunchie. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful brothel owner made him what he is. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Immigrant, Mentor. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Drogo Walpole, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Percival Copeland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. He has a very tight haircut. His eyes are gray and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Percival Copeland, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His clothes are grease stained in places. His blonde hair is still thick. He has brown eyes and a grey hat with a pastel feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against goblins; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Tewksbury, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs

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