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NPC Generator

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Advanced [show]


Patrick Spalding, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky white painted plate armor. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family.

Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Family. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Patrick Spalding, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Extrovert, Logical. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Barber

Voice: French accent

Attributes [hide]

Kyle Conway, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)4 (-3) 11 (+0)11 (+0)
Skills Arcana +0, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Gilbert Graeme, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Gilbert Graeme, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Azurite (16 gp).


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He has no hair. His eyes are a pleasant amber.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Wade, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Tiger eye turquoise (12 gp). Banded agate (12 gp). Silver pearl (130 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Simon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears yellow trousers with tan and black striped suspenders. He wears various colorful collared shirts. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Simon Birkenhead, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 12 (+1)6 (-2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp. Tiger eye turquoise (8 gp). Blue quartz (8 gp).


Social Check DCs

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