Hubert Alby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered hammer and tarnished mace as well. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Assassin and found it very stressful. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Slave, Job. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp. 1 Darkwood Shield.
Odo Tindall, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His chestnut hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Job. Occupation: Spy
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 30000 sp. A roughly beaten golden orb (80 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Minor magic item.
Cory Colby, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His hair is long and blonde with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He has violet eyes and a tan hat with a blue feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Cory was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Many gnolls want him driven away; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10 pp.
Trey Hayley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.
History: Trey was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Mayor like his father before him.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. Golden pearl (90 gp). Jade (90 gp). Eye agate (4 gp). Rose (30 gp).
Godfrey Anderton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. His eyes are amber.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. Moonstone (60 gp). Zircon (60 gp).
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