Alexandre Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a simple white robe with blue stripes complete with hood. He has wavy auburn hair. He has amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Professionalism. Flaws: Racist. Bonds: Job, Rich, Slave. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Star ruby (1100 gp). Deep green spinel (50 gp). Fiery yellow corundum (1100 gp). Banded agate (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anthony Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears blue leather gloves, a blue jacket, and tight pants. He has a small bristly mustache and wavy auburn hair. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To clean up the streets; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Impulsive. Bonds: Rich, Family, Guardian. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Silver chalice with lapis lazuli gems (170 gp). Sapphire pendant on gold chain (1500 gp). Fire opal pendant on a fine gold chain (1600 gp). An abacus with copper, silver and gold markers (170 gp).
Godfrey Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. One day when Godfrey was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Godfrey was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and his relatives are trying to arrange a marriage
Flaws: Ugly, PTSD. Bonds: Poor, Job, Family, Nature. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 64 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Kody Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Religious, Adventurer. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. Jet (110 gp).
Heward Riley, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. He wears an eyepatch.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 800 gp.
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