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NPC Generator

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Advanced [show]


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair is knotted and matted. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and he wants to get laid

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Has a crush, Rich. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Clerebold Quinton, Male Human Monk 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Wesley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses like a well dressed Sculptor does, marred by teas. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He got into the Sculptor business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Sculptor.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Wesley, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Masseuse does. He sports a long black beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business.

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Job, Poor. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Clerebold Home, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp.


Social Check DCs


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and to be a ruler again

Flaws: Addict, Antagonistic, Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Miles Davenport, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Violet garnet (600 gp). Zircon (20 gp).


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is auburn and very short. He wears a mask on his face.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Farmer, Gilbert learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He would like to get married and retire; and someone believes him a fraud

Ideals: Gifted. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Gilbert Gentry, Male Human Expert 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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