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NPC Generator

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Advanced [show]


Dean Washington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue pants and tee shirts. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Bowyer business at a young age. Dean was born on a far northern desert where he grew up under the tutelage of his father, an expert Bowyer. He inherited the family business which he has now maintained for 13 years.

Motivation: To pay off his debts; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Joker. Bonds: Immigrant, Rich, Job, Debt. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Dean Washington, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Peyton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Peyton, Male Human Expert 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Amber (120 gp). Malachite (4 gp).


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His golden hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect his home

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Bentham, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills History +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of whips on his belt, each one with a opal on the hilt. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and a deep hatred of brigands

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Enemies, Nature. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Paxton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Gerard Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short. His eyes are gray and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Gerard studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Gerard Hayes, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 12000 cp. 1 Breastplate.


Social Check DCs

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