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NPC Generator

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Advanced [show]


Henry Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his club ready. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Emotional. Bonds: Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Henry Wilberforce, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his club. His chestnut hair has been sun bleached extensively. His eyes are likewise amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He then took over the family business and is one of the better Engraver for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist, Optimist. Bonds: Job. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Holton, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 32000 sp.


Social Check DCs


Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His brown hair is thinning but still full. He has blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Blacksmith profession.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Adam Dumph, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Dustin Alby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Dustin Alby, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Joker, Philantrophist, Impeccable. Bonds: Slave, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Dayton, Male Human Barbarian 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp. Black opal (1300 gp). 1 Minor magic item.


Social Check DCs

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