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NPC Generator

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Advanced [show]


Hubert Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey armored body suit, with a simple tan line shooting up and back down. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Sage in town.

History: He served in the navy to pay for his family's outstanding loans. When Hubert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Military. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Hubert Cooper, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the west. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: To be a Weaver again; and nothing but the best is good enough for him

Ideals: Persistence. Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Theobald Milton, Male Human Wizard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: Eccentric and domineering, Theobald will drive conversation. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Healer, but he got bored and became a Navigator. He has achieved small success as a Navigator.

Motivation: Many orcs want him driven away; and to be a healer again

Ideals: Extrovert. Flaws: Hedonist. Bonds: Mentor, Job, Enemies. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Theobald Tyndall, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)6 (-2) 13 (+1)6 (-2)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, In love. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Henry Marlee, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)6 (-2) 14 (+2)16 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Ruler, but he got bored and became a Seamstress. He has worked as a Seamstress like his father before him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature, Job, Slave. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Ernest Burton, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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