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Advanced [show]


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, violet cloak. His auburn hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac, Lazy, Disease. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Everard Marston, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Red-brown spinel (90 gp). Smoky quartz (20 gp).


Social Check DCs


Justin Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears just a tan suit. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His blue eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his painting dream.

Motivation: Regain custody of his daughter; and to protect his home

Ideals: Philantrophist, Artistic. Flaws: PTSD. Bonds: Immigrant. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Justin Badger, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Chrysoberyl (130 gp). Violet garnet (500 gp). Blue quartz (13 gp). Azurite (13 gp).


Social Check DCs


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Drogo will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Extrovert, Entrepeneur. Flaws: Insane. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Drogo Braxton, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Gnome, Goblin
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear red tank tops with white pants. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with painting.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He has never given up on his painting dream.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Poor, Nature. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Gomory Cooper, Male Human Expert 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Balimaar Ogden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple tan robe with brown stripes complete with hood. His brown hair is still thick. His eyes are a pleasant brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Poor, Religious. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Ogden, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Lapis lazuli (12 gp). Blue quartz (12 gp).


Social Check DCs

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