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NPC Generator

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Advanced [show]


Everard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. With a patchy black beard and wild black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Everard was raised in a hard working conservative environment. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Everard's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Farmer.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Philantrophist, Justice, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Everard Cromwell, Male Human Ranger 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His golden hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was born into a rich family. A gifted student he started as a Shepherd, but he got bored and became a Ruler. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Dumph, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Henry Melancon, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Passionate. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Henry Melancon, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 9000 cp. Brown-green garnet (120 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Dustin Braxton, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp. 7 Acid flasks.


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair is still thick. His eyes are blue and he is always smoking a pipe.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and to be a miller again

Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Job, Religious. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Stansfield, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)6 (-2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Smoky quartz (30 gp). Chalcedony (30 gp). Blue star sapphire (500 gp). Alexandrite (1000 gp). 1 Breastplate. 1 Banded mail. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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