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NPC Generator

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Advanced [show]


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Bertram Walcott, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Langston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has moderate length black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Randal Langston, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Thomas Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a black suit, brown shirt, and white tie. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Churchill, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)17 (+3) 8 (-1)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Slave. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Norman Blythe, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)5 (-3) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 gp. Black opal (900 gp). Rich purple corundum (900 gp). Jade (140 gp). Moonstone (40 gp).


Social Check DCs


Hunter Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Insomniac. Bonds: Has a crush, Adventurer, Rich, Family. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Hunter Branson, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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